The company held a kick-off party in Hsinchuang Gymnasium this afternoon. It's the last one, which followed the other two in Kaohsiung and Taichung. I was very relaxed and enjoyed myself during the event, mostly because of a friendlier environment. The feeling was like "it would never get wrong" or "even if it did, it didn't matter". The party just went down the road like it actually got it's own feet. That's a little outrageous, but I believe with enough preparation and staying calm when dealing with unexpected incidence, the party can actually go by itself.
The event was composed with two major activities. During the afternoon, there were competitions between six different teams. I was in a team with a luxurious name, the Double-B, which didn't stand for Benz and BMW but for BSM and BTD, the two divisions that joined together. Due to the rain, fewer then originally planned games were held. For instance, I was enlisted for a relay race, but unfortunately it was canceled.
During the evening, there were shows presented by employees and of course, the lucky draw for big prizes.
It's just the second year that I was in charge of the lucky draw program and I've already heard a lot of opinions about the program. Everybody seems to have their own ideas on how the program should pick up a winner. The current version uses an extra column in a database table for assigning a random number, from which a winner would then be chose. It doesn't depend on any personal information, such as name or employee ID. It's just that simple, the logic of the program. But someone, especially who had never won a prize, would tell me a more intelligent algorism. For example, the program should keep a history of pass winners and assign a lighter weight to them, so other people who had never won will have a bigger chance. Should we call it the loser's algorism? Sounds very reasonable, because there should be no permanent loser. In my opinion, any additional control to the program would simply compromise the randomness, which is the essence of it. But I think there is still room for improving the randomness, like using other engine to generate random numbers.
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